Wrong Chemistry BUNDLE

MAGE Company

  • $18.99
  • Save $24

This BUNDLE includes:
Wrong Chemistry Base Game
Wrong Chemistry: Expand Your Lab
Wrong Chemistry: Bonus Nobel Prize Scientists

Scientists in a lab are trying to create new elements, and they get it all wrong! In Wrong Chemistry (W.C.) you change a molecule in order to create new elements out of it. A fun, easy to learn, but hard to master, game, with funny references to the real elements from the periodic table.

Players alternate rounds, during which they try to change the pieces on the board, in such a way that they can be the same shape represented by the cards in their hands. The cards represent new elements that the players discover, and when the board has the proper form, the player reveals from his hand the element he/she discovered and adds the card to his/her pile of earned points.

Game End:
The game ends when a player can no longer draw more cards.
The winner is the player with the most points or, in case of a tie, the one that discovered more elements that are next to each other in the Periodic Table of the Elements

The expansion Wrong Chemistry: Expand Your Lab adds to the action of the base game, first by allowing for play with up to five players, and second by adding new element cards that expand upon the tactics of the base game by giving you new ways to earn points and by using both sides of the hex tiles.

In addition, new scientists have been added to the game; each player chooses one at the start of play and can use the power of this scientist up to three times during the game. Two new cards – "The Element of Surprise" and "Transmutium" – can be played in combination with the scientists to let you play during your rivals' turns.

In Wrong Chemistry: Bonus Nobel Prize Scientists now you can use the scientists during all the game up to 3 times. Their different abilities add some strategy in the original game. Using this game we have a new way to use the scientists. You shuffle the deck and if you want you can add the scientists from the expansion and then you deal 5 cards on the table faced up. When a player decides to use one of these scientists, then you draw another card form the deck. This way there are on the table always 5 scientists and their abilities change during the game.