The Lord of the Rings: The Card Game – Race Across Harad
Race Across Harad is the second Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game.
Freshly seated atop the oliphaunts they captured and tamed, a small band of Middle-earth's greatest heroes begin their journey through the deserts and dangers of Harad. However, they don't get far before they hear the distant howling of wargs. And where the warg howls, there also the orc prowls.
The new scenario in Race Across Harad pits the heroes against these wargs and their riders, all within the treacherous wilds of Harad. Their towering oliphaunts may give the heroes an advantage, however, even their oliphaunts cannot keep the heroes safe for long from the warg-riders and their barbed arrows. Instead, their only choice is to quicken their pace and race toward the Ford of Harnen. There, the heroes' massive oliphaunts might be able to crash through waters too deep for the wargs to cross…
Featuring scenario-specific rules that allow the Orcs and wargs to pursue the heroes from their own staging area, Race Across Harad brings this frantic chase to life in dramatic fashion, as you and your friends need to progress through your quest stages more quickly than the Orcs progress through their own.
Simultaneously, the Adventure Pack introduces a new Dúnedain hero in the Lore sphere, as well as three copies each of nine different player cards that enhance a wide range of the game's existing keywords, Traits, and mechanics. You'll find support for everything from Mounts to side quests and from the Doomed keyword to the cycle's new focus on events that offer powerful rewards when you can target specific pairs of Traits.